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Myles Gillard

Video Game & Software Developer


Building engaging worlds and intuitive software, from concept to code.

As a video game and software developer from Sydney with nearly a decade of design and programming experience, I love to bridge the gap between creative vision and technical execution. My passion lies in the entire development lifecycle, from initial design to final deployment across multiple platforms.

My core technical expertise is in C# and the .NET framework, complemented by extensive experience in a variety of languages and technologies essential for modern development:

  • Languages: C#, C/C++, Python, JavaScript, HTML, CSS, Jinja2, SQL
  • Engines & Frameworks: .NET, Django, Flask, Unity, Unreal
  • Tools: Git, Perforce, Maya, Blender, Photoshop, GIMP, Krita
  • Platforms: PC, Mobile, Web, VR/AR, Raspberry Pi 5

For as long as I can remember I have striven for continuous personal development. I've thrived on the unique challenges every new work environment and each project I undertake presents. I see every challenge as an opportunity to learn and this has allowed me to refine my skills, adapt to new pipelines, and excel as a collaborative team member in both my personal and professional life.

I'm always excited to connect and build the next great thing. Follow my journey and feel free to connect with me on my socials!

Savor: Vision

An instance segmentation module for 'Savor'. Automates pantry inventory by optimising YOLOv11 models for edge deployment on the Hailo-8 NPU

Python C++ Roboflow Ultralytics (YOLOv11) Raspberry Pi 5 Hailo-8
IMG HERE

Savor

A data-driven utility app for intelligent pantry management, product insights, and AI-powered recipe suggestions.

Python Django Celery Redis JavaScript Google Gemini AI
IMG HERE

Unity Asset Organiser

A custom Unity editor tool designed to enforce project organisational standards and streamline development by eliminating tedious manual asset sorting.

C# UXML USS Unity 2022 OpenUPM
IMG HERE

Mech-Occult

An isometric, wave-based arena shooter

C# Blender GIMP Krita Unity 2022
IMG HERE

Mystic Matches

A fantasy-themed card matching game

C# Blender GIMP Krita Unity 2022
IMG HERE

Experience

My passion for development began at a young age during a holiday game development course, and I have since cultivated 8 years of hands-on experience across the entire development lifecycle. I have a proven ability to adapt and learn, with a portfolio of personal projects spanning diverse languages, frameworks, and technologies. My education includes multiple diplomas and certificates in Computer Science, Web Development, AI, Game Design and Development, and 3D Art and Animation. As a portion of my game development education, I gained over a year of immersive experience in two simulated agile studio environments.

Please view my resume below for a full history of my employment and education.