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Mystic Matches


Role: Initial Solo Developer / Project Co-founder

Description: Mystic Matches is a competitive matching card game that challenges players' focus and strategic thinking within a rich fantasy world. The core objective is to skillfully find and match sets of face-down cards, earning points that unlock a wide array of cosmetic upgrades. What began as a solo endeavor has since formed the foundation for a more expansive project, which is now in pre-production with a dedicated development partner. While we build a new working prototype for this larger vision, the original demo remains available to experience the core gameplay that started it all.

  • Strategic Matching Gameplay: More than just a memory test, the game rewards strategic thinking and focus as you compete to find matches.
  • Cosmetic Reward System: Earn points through skillful play to unlock new card skins, unique table settings, and captivating visual themes to customize your experience.
  • Engaging Fantasy Setting: The gameplay is set against the backdrop of a charming fantasy world that enhances the player experience.
  • Playable Proof-of-Concept: The available demo allows you to play the original game and experience the core mechanics that inspired its ongoing evolution.

As the initial solo developer, I was responsible for the entire creation of the original concept, from game design and C# programming to implementing the UI and reward systems. The potential demonstrated by this first version was instrumental in securing a development partnership. My role has since evolved to that of a Project Co-founder, and I am now actively helping to guide the vision and development of the expanded project.